Have Gun, Will Travel - Season 4

Have Gun, Will Travel

Season 4

1960 • 38 Episodes

The fourth season of Have Gun – Will Travel originally aired Saturdays at 9:30-10:00 pm on CBS from September 10, 1960 to June 10, 1961. Volume 1 of the Region 1 DVD was released on March 2, 2010. Volume 2 was released on July 6.

Episodes

The Fatalist - Have Gun, Will Travel

1. The Fatalist

September 10, 1960

A Russian Jewish immigrant and his daughter are coerced by a local town boss not to testify in court about a murder. The daughter comes to San Francisco to enlist Paladin's help.

Love's Young Dream - Have Gun, Will Travel

2. Love's Young Dream

September 17, 1960

Monk (The Naked Gun, Episode #92) arrives in San Francisco to collect his inheritance, a half-interest in a night club. He ends up at the Carlton Hotel to ask Paladin for help.

A Head of Hair - Have Gun, Will Travel

3. A Head of Hair

September 24, 1960

An Apache indian has his eye on scalping Paladin.

Out at the Old Ballpark - Have Gun, Will Travel

4. Out at the Old Ballpark

October 1, 1960

Paladin serves as umpire for a Wild West baseball game.

Saturday Night - Have Gun, Will Travel

5. Saturday Night

October 8, 1960

After being arrested along with several others for fighting in a barroom brawl, Paladin wakes up in a cell and discovers that one of the other men has been murdered.

The Calf - Have Gun, Will Travel

6. The Calf

October 15, 1960

When a calf is found dead, a rancher seeks revenge on another.

The Tender Gun - Have Gun, Will Travel

7. The Tender Gun

October 22, 1960

During his travels, Paladin encounters a female sheriff.

The Shooting of Jesse May - Have Gun, Will Travel

8. The Shooting of Jesse May

October 29, 1960

When Jesse May is shot, Paladin begins to believe that a boy murdered him.

The Poker Fiend - Have Gun, Will Travel

9. The Poker Fiend

November 12, 1960

A poker game takes a deadly turn and Paladin is caught in the middle.

Crowbait - Have Gun, Will Travel

10. Crowbait

November 19, 1960

A man risks his life to be able to protect his daughter's dowry.

Marshal's Boy - Have Gun, Will Travel

11. Marshal's Boy

November 26, 1960

Paladin must track down a marshal's son accused of a shooting and persuade him to turn himself into the authorities.

Foggbound - Have Gun, Will Travel

12. Foggbound

December 3, 1960

Paladin is hired to travel with adventurer Phileas Fogg during his 80 day trip around the world.

The Legacy - Have Gun, Will Travel

13. The Legacy

December 10, 1960

After a man dies, the reading of his will causes three additional murders.

The Prisoner - Have Gun, Will Travel

14. The Prisoner

December 17, 1960

Paladin is hired by a man who has been wrongly accused of murder.

The Mountebank - Have Gun, Will Travel

15. The Mountebank

December 24, 1960

A puppeteer gives Paladin a wagon ride to an Army fort commanded by a general with presidential aspirations.

The Sanctuary - Have Gun, Will Travel

16. The Sanctuary

December 31, 1960

Coming off the trail, Paladin pulls into a mission seeking a night's rest and ends up helping a man running from a lynch mob.

A Quiet Night in Town (1) - Have Gun, Will Travel

17. A Quiet Night in Town (1)

January 7, 1961

Paladin arrives in the Texas border town of Jody with a murder suspect named Joselito Kincaid. Their appearance creates tension: this is cow country, and Kincaid is a sheepherder. (Part 1 of 2)

A Quiet Night in Town (2) - Have Gun, Will Travel

18. A Quiet Night in Town (2)

January 14, 1961

When a group of men kill Paladin's prisoner, Paladin must bring the group of murders to justice. (Part 2 of 2)

The Princess and the Gunfighter - Have Gun, Will Travel

19. The Princess and the Gunfighter

January 21, 1961

Paladin is hired to find the princess of a tiny kingdom who disappeared while making a United States tour.

Shadow of a Man - Have Gun, Will Travel

20. Shadow of a Man

January 28, 1961

Paladin is hired by the wife of a weak man who's terrorized by his hometown. The Southerner is hated because of his role in the Lincoln assassination.

Long Way Home - Have Gun, Will Travel

21. Long Way Home

February 4, 1961

The hunter becomes the hunted. When Paladin captures a former slave turned outlaw, a gang of rough bounty hunters fight to take his prisoner, dead or alive. When Paladin is bitten by a rattlesnake, the outlaw has to choose between saving him and saving himself.

The Taxgatherer - Have Gun, Will Travel

22. The Taxgatherer

February 11, 1961

Have gun - will collect taxes. Paladin teams up with a powerful rancher to collect taxes from some of the roughest cattle-rustlers in the West. But how will he get the money when the man he's riding with has vowed never to pay a cent?

The Fatal Flaw - Have Gun, Will Travel

23. The Fatal Flaw

February 25, 1961

Stranded in a mountain cabin during a snowstorm, a sinister, Satan-worshipping outlaw bets Paladin he can do the unthinkable: corrupt the soul of an honest lawman.

Fandango - Have Gun, Will Travel

24. Fandango

March 4, 1961

As a favor to an old friend, Paladin captures two teenagers sentenced to hang. Then, he finds himself face-to-face with an old gunfighter who wants the pleasure of hanging the boys who killed his brother. In the end, Paladin wonders how young is too young to be responsible for your crime.

The Last Judgement - Have Gun, Will Travel

25. The Last Judgement

March 11, 1961

Arriving in a small Arkansas town Paladin finds Dr. Simeon Loving chained in the street. He is charged with murder and Paladin is pressured into serving as his defense attorney. Elroy Greenleaf, a self-appointed justice of the peace, has decided that Loving will hang unless Paladin can persuade the jury to oppose Greenleaf.

The Gold Bar - Have Gun, Will Travel

26. The Gold Bar

March 18, 1961

Paladin tries to help a timid bank clerk return the gold he stole from his employer before it's discovered missing.

Everyman - Have Gun, Will Travel

27. Everyman

March 25, 1961

A fortune teller predicts trouble for Paladin in the extremely near future.

The Siege - Have Gun, Will Travel

28. The Siege

April 1, 1961

A desert town hires Paladin to deal with three brothers who have been poisoning the municipal water supply.

The Long Weekend - Have Gun, Will Travel

29. The Long Weekend

April 8, 1961

Paladin is hired to protect a town from a mountain man who occasionally wreaks havoc there.

El Paso Stage - Have Gun, Will Travel

30. El Paso Stage

April 15, 1961

Paladin decides to end the reign of terror of a psychotic town marshal.

Duke of Texas - Have Gun, Will Travel

31. Duke of Texas

April 22, 1961

Franz, a young Austrian Duke, hires Paladin to guide him to meet with a general who has promised to help reclaim Mexico for the Austrian empire. Franz believes the people of Mexico will welcome him, but Padadin thinks that Franz's advisor has other reasons for making the trip.

Broken Image - Have Gun, Will Travel

32. Broken Image

April 29, 1961

Paladin and a local hero go in pursuit of a gang of bank robbers but the hero may not be what he seems.

Brother's Keeper - Have Gun, Will Travel

33. Brother's Keeper

May 6, 1961

After being attacked by a puma in the wild, things go from bad to awful for Paladin when he's robbed and left for dead by two men.

Bearbait - Have Gun, Will Travel

34. Bearbait

May 13, 1961

Paladin becomes involved when a timid sheriff refuses to do anything about three young hooligans who are terrorizing a town.

The Cure - Have Gun, Will Travel

35. The Cure

May 20, 1961

Paladin helps down on her luck Calamity Jane regain her mojo.

The Road - Have Gun, Will Travel

36. The Road

May 27, 1961

Paladin is robbed by scavengers and then forced to cross the mountain in winter without his horse, guns or coat.

The Uneasy Grave - Have Gun, Will Travel

37. The Uneasy Grave

June 3, 1961

After encountering a woman burying her fiancee in an unmarked grave, Paladin is persuaded to go after the deceased's killer.

Soledad Crossing - Have Gun, Will Travel

38. Soledad Crossing

June 10, 1961

A diptheria scare slows the return of Paladin's prisoner to justice.