Spartakus and the Sun Beneath the Sea - Season 2

Spartakus and the Sun Beneath the Sea

Season 2

1986 • 40 Episodes

Episodes

Prophecy of the Auracite (1) - Spartakus and the Sun Beneath the Sea

1. Prophecy of the Auracite (1)

October 2, 1986

The group returns to Arkadia to attempt to free the Prisoners of Lost Time but discover that the Tehra will never be permanently restored until a riddle is solved and a second auracite is found.

Prophecy of the Auracite (2) - Spartakus and the Sun Beneath the Sea

2. Prophecy of the Auracite (2)

October 2, 1986

No overview available.

The Most Dangerous Game (1) - Spartakus and the Sun Beneath the Sea

3. The Most Dangerous Game (1)

October 8, 1986

The group is forced to battle in a real-life chess match against some of their most fearsome enemies.

The Most Dangerous Game (2) - Spartakus and the Sun Beneath the Sea

4. The Most Dangerous Game (2)

October 8, 1986

No overview available.

Cyrano (1) - Spartakus and the Sun Beneath the Sea

5. Cyrano (1)

October 15, 1986

No overview available.

Cyrano (2) - Spartakus and the Sun Beneath the Sea

6. Cyrano (2)

October 15, 1986

No overview available.

The Tightrope (1) - Spartakus and the Sun Beneath the Sea

7. The Tightrope (1)

October 23, 1986

Matt follows a devilish trickster and his supernatural pets, a giant eagle and a teleporting snake, on a dangerous quest to find "the gold at the earth's core", thinking it may be the second auracite. Spartakus, knowing that no one has ever returned from the journey, tries to stop him.

The Tightrope (2) - Spartakus and the Sun Beneath the Sea

8. The Tightrope (2)

October 23, 1986

No overview available.

The Twisted Rainbow (1) - Spartakus and the Sun Beneath the Sea

9. The Twisted Rainbow (1)

October 29, 1986

While crossing the deserts of Barkar, Spartakus recalls the incident that took away his family and forced him into slavery, his life as a gladiator, and the bitter reunion with his long-lost brother.

The Twisted Rainbow (2) - Spartakus and the Sun Beneath the Sea

10. The Twisted Rainbow (2)

October 29, 1986

No overview available.

High-risk Highrise (1) - Spartakus and the Sun Beneath the Sea

11. High-risk Highrise (1)

November 5, 1986

Ringnar holds Tehrig prisoner, forcing his triggies to build new luxury high-rise apartments for the pirates. When Nasty Max discovers what Ringnar is up to, the two begin a power struggle for the control of Tehrig, the tower, and the pirates' loyalties.

High-risk Highrise (2) - Spartakus and the Sun Beneath the Sea

12. High-risk Highrise (2)

November 5, 1986

No overview available.

The Boy Pharaoh (1) - Spartakus and the Sun Beneath the Sea

13. The Boy Pharaoh (1)

November 12, 1986

The travelers meet Tutankhaton, who is about to become pharaoh, and are caught up in a plot by the boy's uncle and the Priests of Amon, who want to seize power and return to worship of the old gods.

The Boy Pharaoh (2) - Spartakus and the Sun Beneath the Sea

14. The Boy Pharaoh (2)

November 12, 1986

No overview available.

The Floating Casino (1) - Spartakus and the Sun Beneath the Sea

15. The Floating Casino (1)

November 18, 1986

When the pirates capture just about everyone on the seas, the group find themselves prisoners in the hold of the pirates' ship. Meanwhile, Bic and Bac have to deal with being forced to work as Massmedia's musicians and trying to recover Spartakus' wristguard from the pirates' casino, all while trying to avoid nasty pickpockets.

The Floating Casino (2) - Spartakus and the Sun Beneath the Sea

16. The Floating Casino (2)

November 18, 1986

No overview available.

Prince Matt (1) - Spartakus and the Sun Beneath the Sea

17. Prince Matt (1)

November 26, 1986

No overview available.

Prince Matt (2) - Spartakus and the Sun Beneath the Sea

18. Prince Matt (2)

November 26, 1986

No overview available.

The Land of the Chameleons (1) - Spartakus and the Sun Beneath the Sea

19. The Land of the Chameleons (1)

December 3, 1986

The group befriends a city of people descended from the original Arkadians. They use their shapeshifting powers to help rescue Arkana from a pirate trap.

The Land of the Chameleons (2) - Spartakus and the Sun Beneath the Sea

20. The Land of the Chameleons (2)

December 3, 1986

No overview available.

The Token of the Manitou (1) - Spartakus and the Sun Beneath the Sea

21. The Token of the Manitou (1)

December 10, 1986

The travelers are aided in their search for an underground vein of metal that may be auracite by a powerful but suspicious magician called the Manitou. Along the way, they encounter a Cherokee from the surface who is looking for a new home for his people.

The Token of the Manitou (2) - Spartakus and the Sun Beneath the Sea

22. The Token of the Manitou (2)

December 10, 1986

No overview available.

The Master of the Tongues (1) - Spartakus and the Sun Beneath the Sea

23. The Master of the Tongues (1)

December 17, 1986

Guided by a mysterious mute woman, the group ascends a large tower filled with recorded knowledge from throughout history, but someone is trying to keep them from reaching the top.

The Master of the Tongues (2) - Spartakus and the Sun Beneath the Sea

24. The Master of the Tongues (2)

December 17, 1986

No overview available.

The Land of the Great Spider (1) - Spartakus and the Sun Beneath the Sea

25. The Land of the Great Spider (1)

December 24, 1986

The travelers are caught in the web of a giant spider. Bic and Bac are held captive by a tribe of their anteater cousins for their fire-making ability.

The Land of the Great Spider (2) - Spartakus and the Sun Beneath the Sea

26. The Land of the Great Spider (2)

December 24, 1986

No overview available.

The Ransom of Peace (1) - Spartakus and the Sun Beneath the Sea

27. The Ransom of Peace (1)

December 31, 1986

The group returns to Mira's village, which is preparing another confrontation with the Mogokhs. The villagers are divided over a plan to buy peace with the Mogokh leader by giving him a large ransom of gold. Spartakus helps with the plan, hoping he can learn something about his father from Baatu.

The Ransom of Peace (2) - Spartakus and the Sun Beneath the Sea

28. The Ransom of Peace (2)

December 31, 1986

No overview available.

The Triangle of the Deep - Spartakus and the Sun Beneath the Sea

29. The Triangle of the Deep

January 8, 1987

The travelers investigate the stratum where the People of the Deep mysteriously vanished long ago. To help Tehrig stay on course in this area, which has magnetic disturbances, they create a fake competitor to FIPIRATE, tricking the pirates into increasing their broadcast signal strength. Of course it also causes the pirates to put on a huge impromptu concert for all the rogues of the strata.

Uncle Albert - Spartakus and the Sun Beneath the Sea

30. Uncle Albert

January 15, 1987

The group investigates a city closed in by giant walls and are captured by the army of Iron Men, who terrorize its citizens. With the help of an eccentric genius named Uncle Albert, they plot to help the people escape.

Tehrig's Nightmare - Spartakus and the Sun Beneath the Sea

31. Tehrig's Nightmare

January 22, 1987

A badly damaged Tehrig returns to Arkadia for repairs and soon begins thinking he's actually the pirates' ship. His friends try to bring him out of his delusional state, while recounting some of their adventures involving the pirates in "clip show" fashion.

Rainbow's End - Spartakus and the Sun Beneath the Sea

32. Rainbow's End

January 29, 1987

The travelers discover an abandoned city that was once inhabited by the Arkadians who built the Tehra. Rainbow is here, too, and he wants the secrets of the Arkadians, as well as Arkana, for himself.

Holiday Fever - Spartakus and the Sun Beneath the Sea

33. Holiday Fever

February 5, 1987

Tehrig is stuck in an ancient trap designed to disable ships run by artificial intelligence. Fortunately, the pirates are vacationing nearby, and Rebecca, Bic, and Bac try to steal the pirate ship to rescue their friends, with a little help from Ringnar's mischievous nephews.

Dodo - Spartakus and the Sun Beneath the Sea

34. Dodo

February 12, 1987

Tehrig lands on an island inhabited by slow-witted dodo birds that can draw people into their dreams of flight. Rebecca gets lost after the pirates try to catch the birds and finds herself at the home of Alice, who lives alone with her memories of Wonderland.

The Shadow of the Tehra - Spartakus and the Sun Beneath the Sea

35. The Shadow of the Tehra

February 19, 1987

The travelers discover the explorer Ulysses adrift at sea and help him reach the lost island of Atlantis, which only reappears once every one thousand years.

The Temple of the Condor - Spartakus and the Sun Beneath the Sea

36. The Temple of the Condor

February 26, 1987

The group discovers an Aztec-like pyramid hidden deep within a mountain fortress. They meet a priest who intends to save the sun of the Civilization of the Condor by offering Arkana as a sacrifice.

Mama Thot - Spartakus and the Sun Beneath the Sea

37. Mama Thot

March 5, 1987

The group returns to the city where Arkana was kidnapped by Thot in order to reunite it with its mother and return it home. But the pirates have built a theme park in the city, with Thot as the main attraction.

Gateway to Dawn - Spartakus and the Sun Beneath the Sea

38. Gateway to Dawn

March 12, 1987

Tehrig is trapped by Arachne's web, and to free his friends, Spartakus has to board the ghost ship Araukania, where he agrees to guide the ship on its final journey to the Gateway to Dawn.

The Path of Light - Spartakus and the Sun Beneath the Sea

39. The Path of Light

March 19, 1987

Having returned to Arkadia, Spartakus decides that the only to find the secret of the auracite is to go to Arkshag's prison camp, even if it means he can never return. Arkana tries to stop him, but Arkshag prevents her from reaching him in time. Inside the camp, Spartakus discovers the secrets of the oracle and his wristguard.

The Return of the Prisoners of Lost Time - Spartakus and the Sun Beneath the Sea

40. The Return of the Prisoners of Lost Time

March 26, 1987

Spartakus returns to Arkadia with the Prisoners of Lost Time. Together, they discover the truth about the second auracite and Arkadia's original purpose. Matt and Rebecca return home as the Arkadians fulfill their destiny.