Donkey Kong Country - Season 2

Donkey Kong Country

Season 2

1999 • 14 Episodes

Episodes

The Kongo Bongo Festival of Lights - Donkey Kong Country

1. The Kongo Bongo Festival of Lights

6.0

December 23, 1999

It's holiday time on Kongo Bongo. K. Rool, Krusha and the Kritters all head home but not Klump, as he has nowhere to go home to. Until the pirates come for the Crystal Coconut, and Klump learns Scurvy is his brother.

Hooray for Holly-Kongo Bongo - Donkey Kong Country

2. Hooray for Holly-Kongo Bongo

5.0

January 7, 2000

Bluster is making a movie. K. Rool decides to get in on the act, but for another reason, to steal the Crystal Coconut. The others think Donkey Kong took the Coconut, and he gets banished (but returns to prove his innocence).

Speak No Evil, Dude - Donkey Kong Country

3. Speak No Evil, Dude

10.0

January 12, 2000

Cranky is giving vaccinations for the ""Kongo Bongo Gone Wrongo"" disease. Diddy, not wanting a needle, tricks Cranky but then Diddy gets the disease and in the process spreads it to Krusha, who in-turn spreads it to K. Rool.

The Day the Island Stood Still - Donkey Kong Country

4. The Day the Island Stood Still

4.0

January 19, 2000

Donkey Kong, tired from just sitting around guarding the Crystal Coconut, accidentally wishes he could sleep forever. The Coconut grants his wish but in the process all clocks, the Barrel Factory and even the Sun stop!

Message in a Bottle Show - Donkey Kong Country

5. Message in a Bottle Show

1.0

January 21, 2000

While fishing with Diddy, Donkey Kong finds a bottle with a message in it. It's a note from the ""Federation of Future Rulers"" and it seems Donkey Kong may have to leave the island. So the others have a party for him, remembering some of the times they had together.

Monkey Seer, Monkey Do - Donkey Kong Country

6. Monkey Seer, Monkey Do

6.0

January 31, 2000

Funky makes like a seer, using a lava lamp he has to make predictions, and surprisingly the predictions actually come true!

Four Weddings and a Coconut - Donkey Kong Country

7. Four Weddings and a Coconut

4.0

March 3, 2000

Candy wants Donkey Kong to marry her. Donkey Kong feels awkward about the whole thing (as he doesn't want to get married, but doesn't want to upset Candy either).

Vote of Kong-fidence - Donkey Kong Country

8. Vote of Kong-fidence

2.0

April 7, 2000

Bluster, unhappy with Donkey Kong being the future ruler of Kongo Bongo, tells Cranky he wants an election held to decide who should be future ruler. Upon overhearing about it Klump tells K. Rool, who then also enters the election.

Follow That Coconut - Donkey Kong Country

9. Follow That Coconut

5.0

April 14, 2000

Donkey Kong and Diddy are practicing for a soccer game. In the process, Klump and Krusha end up with the coconut DK & Diddy are using, thinking it's the Crystal Coconut they take it to K. Rool. Then both DK & Diddy and Klump & Krusha keep switching the coconuts (while trying to get the Crystal Coconut).

The Big Switch-a-Roo - Donkey Kong Country

10. The Big Switch-a-Roo

6.0

May 5, 2000

While Cranky goes to Bluster's, Donkey Kong is left to guard the Crystal Coconut. Donkey Kong fools around with an invention of Cranky's, a mind transfering device, accidentally switching his mind with a robot Cranky had built. Klump and Krusha steal the mind transfering device. While heading back to K. Rool, Klump bumps into Candy and they get their minds switched.

Hunka Hunka Burnin' Bluster - Donkey Kong Country

11. Hunka Hunka Burnin' Bluster

6.0

June 2, 2000

Bluster, while trying to get Candy again, finds his hair is falling out. He mixes a bunch of hair tonics, and the resulting brew ends up turning him into a suave, smooth talking ape (who goes by the name Leo Luster).

Best of Enemies - Donkey Kong Country

12. Best of Enemies

3.0

June 9, 2000

Donkey Kong and Diddy find out Cranky and K. Rool used to be friends. So they plan to get them back together, and seem to succeed, but K. Rool is just acting the part (to show-up Cranky in a competition).

It's a Wonderful Life - Donkey Kong Country

13. It's a Wonderful Life

6.0

June 16, 2000

After some mishaps (that get everyone angry at him), Donkey Kong feels Kongo Bongo would be better without him. As he's about to leave he hits a tree branch, getting knocked out, and has a dream of what Kongo Bongo might be like without him.

Just Kidding - Donkey Kong Country

14. Just Kidding

5.0

July 7, 2000

It's ""All Fools Day"" on Kong Bongo, and Cranky is playing pranks on Donkey Kong, Diddy and Candy. So they conspire to pull a big trick on him.